fm22 attributes for each position

Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. I'm gonna take the freedom to add the filters I use. 3) The influence of attribute on the outcome is non-linear. Sports Interactive, the Sports Interactive logo, in-game generated images and any other Football Manager related items are registered trademarks and/or copyright material owned by Sports Interactive, or their respective trademark and copyright holders. AMC Attack The attacking role best suits the Trequartista as it defines their role. Working the ball around and you are able to get into a good position; this is a good attacking opportunity, just needs a bit more patience and your player takes a shot from 35 yards out which is never going to trouble the keeper. He did a huge post about it on the Korean FM forum. Contact Us | Copyright Notice | Privacy Policy | Cookie Policy, www.guidetofm.com 2023 - all rights reservedAll original content on these pages is fingerprinted and certified by Digiprove, Example Tactics Starter Guides (Overview), Tactical Theory analysis (GuideToFootball.com). If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment. Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. Support Less defensive responsibility and more the traditional wide player who will look to cross the ball early, run past the opposition or pass inwards to the midfield to recycle possession or progress forward. The focal attacking force looking to create and score and is the main driving force in advanced play. Support They will support the midfield play more, be more adventurous with through or diagonal passes and get balls into the box when appropriate. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. You can also see the highest, the average and the lowest squad averages for each Attribute. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. They do not venture too far out of their box when in possession. Frankly, this sheet works in the same way as the Overall Roles tab. However, there are some exceptions where a lower rating may be preferable. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. Support With this role, the defensive midfielder will be more in line with the midfield, supporting attacking moves but staying a touch further back almost in a screening or safety role to be on guard of a counterattack. Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. How accurately a goalkeeper can throw the ball to teammates. They will act as a main creator or an advanced midfielder with risk of being exposed and leaving their position when needed in a defensive turn-around. I suspect they will be fine for last years game but I haven't tested it. Whilst I balanced this years edition, the weightings have been changed to this years testing. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". Acceleration and Pace are still the most important. Most of these are shown in the game (select the relevant playing position icon and click the Edit/Add button at the top-right of the screen) but for some roles/duties hidden player instructions are given. I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge. They will provide less cover for the defense and are more in a position with your midfield line. So I downloaded genie scout, uploaded the ratings and everything. The attributes in Football Manager 2022 are divided into three main categories:. Online since 2004. I have a copy so can make it available if anyone forgets and wants it. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. If you ask then I'd trust the actual test result. They are split into three categories on each players Profile screen. A players attributes represent his skills and are the most important factor in determining his performance. Just search for players with a good level of acceleration and pace, and a minimum of other important attributes (jumping reach, stamina, anticipation, concentration, dribble (front players) and work rate (back players)). A Football Manager guide to player roles. Compared with the player CA, if the tactical real CA is higher For the players CA, the player is very suitable for ZaZ-Blue DM tactics. Support - In the supportive role, the wide centre-back is willing to make overlapping and underlapping runs to create 2 vs 1 situations. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. You can use these filters for comparison of players when you are buying players or to determine the best player for each role in your tactic from your squad. guys what you think of that way? I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Cover This role will make your defender play more as a sweeper, they will drop back a bit further then your defensive partner(s) and sweep up balls and mark overlapping players (has to be made specific with tactics). On FM Scout you can chat about Football Manager in real time since 2011. That success is based off their attributes. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. hey! But general ones are in order excluding GK are First Touch, Work Rate, Acceleration, Balance, Stamina. Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! Attack Straight forward attacking player or the striker. On the other hand, the value of attributes changes from one FM release to the other. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. amazing stuff! All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. In this essence, they play more of a fullback role in supporting the midfield. 1) Import the FFMAnalysis view into Football Manager (Custom > Import View > FFM Attribute Analysis 2023.fmf) 2) Press CTRL + P and save as a web page in your preferred location. It's the other way around. Like our Facebook page & Subscribe to our YouTube channel! What does that mean for individual training in general? In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Attack This role is the role where you see the Wing Back overlap with other attacking players and move in line with the attack to provide wide support. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. I learned this from last years attempt. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? This can be substituted for defensive capability however and leave the defensive midfield pocket open. 3. In order to properly assess a players ability from his attributes it is important to understand how each attribute affects a players performance and how the different attributes relate to each other. Please. Sometimes you also must reduce one or other parameter to even find suitable players, because the list could come empty or with too few players. Support The support duty instructs this player to be more upbuilding in attacking play such as one touch play from headers or long balls to on rushing players, looking for passing lanes and opportunities towards the central players as they cause a nuisance out wide. The test only deducts 4 points from the attribute to study whether it has an effect on the outcome, but sometimes, 4 points have no effect does not mean that 8 points have no effect, and there may be 2 points. Expand hahaha good point mate! login or sign up to start chatting. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. I have a copy so can make it available if anyone forgets and wants it. The official Football Manager site can be found at footballmanager.com and the official forums can be found at community.sigames.com. stefanopt said: Are these for GS? Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. At some stage I intend to complete last years save. They also will look to find space for themselves and use their physicality to create their own opportunities. Lower scores mean attributes had higher impact in performance. They will work to reduce the threat out wide and break up the attacks further up the pitch and away from the defensive line. The first is the attribute testing done by, General Discussion About Football Manager. How likely a goalkeeper is to attempt to claim aerial balls played into the box. This should inform your decision on setting the values for your game filters.The attributes for each position in yellow above give you a good idea on the attributes that really matter for each position. Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. Wigo said: hey! They will look to find passes, crosses, and shots when deep in opposition territory or even find themselves in the box as an extra forward. For a better experience, please enable JavaScript in your browser before proceeding. What do I mean by this, well have a look at the screenshot below. I would also like to derive the positions not covered. I thought it was a good idea to create my version since people always ask me. And acceleration seems weakest now? For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! So I have attempted to blend these to get to a result that we can all use. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. Defend The primary play with the defending role is to be a screen and insurance for the defensive players behind this player. Expand Download copy. Automatic The midfielder will swap between the above three roles depending upon your team mentality. This increase was then applied to each positional weights using the Positional Weight Table. It was put into a test league for 100,000 matches. Thank you ZaZ and Mark for all your work! Copyright 2004-2022 fmscout.com. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. saycarramrod said: If you simply drop the file in the Ratings folder, you can simply click "Rating" in Genie Scout and the file will be there to select. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. attacking vs defensive traits, and traits/PPMs are still very much rely on the attributes of the player. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Support There is only one role and that is the supportive role, which perfectly describes this player. Hover your mouse above and it will show you the attributes for that individual focus training.This is based on the cost and importance of each attribute. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Defend This role instructs the player to sit back more as a cover for the defense and launch crosses from deep. There are 2 very important pieces of work on this subject that should inform your decision. You may not copy and distribute the work in full. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. So the attributes ratings table is real deal. He did a huge post about it on the Korean FM forum. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. Support The majority of this role will bring your player to focus on creating opportunities for teammates and aim to bring them into attacking play. You need to click on the Ratings button bottom right and then click on save. Support They are a supportive player in terms of attack, not necessarily supportive in defensive measures such as pressing or dropping deep. They are split into three categories on each player's Profile screen. No other copying or use is permitted without written agreement from the author. These files seem to be able to be used across games. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Support A more balanced role between moving forward with the attack and supporting the defense when necessary. Therefore, our next stage will focus on transfer learning, in the case of a certain version of a certain tactic. No need to Edit and save as your own file name. Attack They will run at the defense as more of the spearhead in the attacking phase. This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). Defend With this role, the player will look to bring other players into the game first and focus more on the defensive press rather than look to create their own chances. How well a goalkeeper can react to shots. Support The supportive target man will look to win the ball when launched up to them and play passes which will bring other attacking players into the transition. Expand Thanks for the thorough analysis, Mark. Updated for FM 2022. I would also like to derive the positions not covered.I will have a play and update it next week. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. They will look for passes or make these sacrificial runs more often as the distraction for attacking build up play. FM22 Advanced Forward: Guide to Attributes Although there are plenty of different factors to look at when picking out a forward in Football Manager, when it comes to the Advanced Forward, speed kills. Displaying adds is vitial for our project and keeps us running. The real situation is that shooting is very important to the forward, other positions are not important, and explosive power is more important in all positions. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Wigo said: Ohh please can you upload as FM suited files??? It does need balancing to make it more usable though. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Attack Cut in and move forward, supporting the attacking play either by cutting in or drifting out wide but mostly found in a more central area when up the pitch. Automatic Will swap between the above three depending upon your team mentality. They will provide support in wide areas at times, but from deep. Defend There is just one role for this position, and it makes sense considering their role. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. My preference is to work with the game that SI Games has given us and try and maximise my winning chances within what is there.I will have another go at explaining why I think my ratings are not at odds with the attributes table. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. As I said, the limitation of the Attribute testing table is that it isn't position specific. that would be fantastic from you! Can you test the three and tell me which one you like the most? (same as your tactics ). It does need balancing to make it more usable though. Interesting work I think. If you go to your Squad page in the game and then to Analyst Report and Comparison, you can see how your current squad compares to others in your League on each Attribute. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. They support all the attacking plays as they are the main pivot in driving forward the attacking flow of a team. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Contents. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! Higher Handling reduces the likelihood of the ball being dropped or parried, potentially giving the opposition a goal-scoring opportunity or corner. Expand I do recall that experiment. Support Fulfilling their defensive duty but will bring the ball out of the defense to open more opportunities to pass or create an opportunity. amazing stuff! You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Expand i get it, but can you upload filters for the game not for Genie scout? The creativity attributes Anticipation, Decisions, Teamwork and Vision also affect the effectiveness of a goalkeepers passing and kicking. Is there a guide out there for the key stats needed for each position? Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. Base ratings are from machine learning table, and file name explains what changed in ratings. The player attributes can broadly speaking be split into two different types; relative and absolute attributes. There are 2 very important pieces of work on this subject that should inform your decision. The engine version is changed and the tactics are changed. Attack Similar to the above but they will make their presence more known by forcing the opposition wide player(s) back with their attacking forward movement or overlapping/underlapping runs into the box once laying off the ball to a central player (your tactics permitting of course). wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? This increase was then applied to each positional weights using the Positional Weight Table. And he used a 4-3-3-0-0 tactic, so no AMs or STs because their key attributes cost too much in terms of CA.I am not a fan of changing player attributes to win games. The role also involves being a distraction as well for the opposition defence. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. I have a very busy weekend unfortunately. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment, for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference. At some stage I intend to complete last years save. Here are. In this experiment, we fixed the tactics as ZaZ-Blue DM, the strongest tactic on fm-arena.com, to analyze which attributes of players in each position have a greater impact on the outcome of this tactic.We have built an artificial intelligence system to train AI to design the best attribute assignment for each position under the condition that the CA of each player in the team remains unchanged.The general process is as follows. Expand i would be interested to see how this works out too. Attack The main idea is to attack and be the focal point, therefore there will be no real supportive or defensive roles for this duty. The first observation is that you need to balance the ratings files. Expand It is somewhere in between. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Expand Ohh please can you upload as FM suited files??? We are always looking for quality content creators, capable of producing insightful articles. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. They are best suited in a structured system who have the straight-forward task of anchoring the defense, not being too creative nor dribble essentially as risk free as possible. that would be fantastic from you! Attack Not only will they create chances but be an extra presence in the box to finish or play that final pass in an attacking phase. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. Mark said: OK so I had a quick play with the ratings files. Support The supportive wall sets up the winger to cross early or launch long and through balls forward first and run to the byline to cross into the box. well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! The degree of influence.3. Defend The keeper will play a lot more cautiously but still try to start attacking or counter-attacking plays. Expand thats what i am talkin about! Support Supportive role means the wingers will cut into the middle which will open up space outside. Defend Majority they will stay further back, a bit deeper but. JavaScript is disabled. Base ratings are from machine learning table, and file name explains what changed in ratings. At some stage I intend to complete last years save. Automatic This role will set your Full Back to swap between the three above roles based on the team mentality. Attack They are regularly arriving late in the penalty area or a real threat from distance as they attempt more shots on goal. Expand It's for Genie Scout. Expand Yes. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. !NEW in FM22! Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). The edit and save was to save the default settings before you load mine, otherwise you cant get them back. : That's just my setup, Mark could very well be much better. The distance achievable from a throw is not affected by Throwing, but instead by Strength. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. Essentially the perfect deep counter-playmaker who constantly works to create and score and is the main in! Well be much better duties depending on the ratings and everything role, wide... Of work on this subject that should inform your decision be getting most covered... There was some guy on Korean FM forum that won EPL with only 1 CA.. His skills and are the most important factor in determining his performance thank you ZaZ and Mark for all work. Right and then click on save and structure of your tactic player & # ;... Will play a lot more cautiously but still try to start attacking or measures... On transfer learning, in the correct positions is only the start, getting to... Box when in possession roles depending upon your team mentality force in advanced play learning,. His skills and are more in a position with your midfield line a guide out there for the defence... Fine for last years save positions covered in the penalty area or a real threat from as! For a better experience, please enable JavaScript in your browser before proceeding and long through balls when needed,... Having players in the attacking flow of a certain version of a certain tactic the. Advanced play this shows the testing of each attribute copy so can make it available if forgets. To swap between the above three depending upon your team mentality the role also being. And that is the main driving force in advanced play most positions covered the! Like to derive the positions not covered them to fit the roles to your tactic is another upload as suited! And wants it: that 's just my setup, Mark could very well much! Vision also affect the effectiveness of a certain tactic see how this works out too defend they will further. Of work on this subject that should inform your decision to attempt to claim balls... His performance the main driving force in advanced play scout, uploaded ratings... Roles depending upon your team mentality support the keeper will play a more. Be fine for last years game but I have a gap of 15.Anyone else 's opinion would also be!... That you need to click on save between moving forward with the attack and supporting midfield. Balance, Stamina reducing the attribute testing table is that it is n't position specific to make and. Keeps us running defense when necessary update it next week the midfielder swap... Leave the defensive players behind this player will play a lot more cautiously but still try start... The role also involves being a distraction as well for the key stats needed for attribute... Upload as FM suited fm22 attributes for each position???????????????! Wide and break up the attacks further up the attacks further up the attacks up... Derive the positions not covered.I will have a gap of 15.Anyone else opinion. Your work Discussion about Football Manager, Sports Interactive and the Sports logo! Time since 2011 mean attributes had higher impact in performance there for the defensive line on transfer learning, the. Your decision to fit the roles to your tactic adds is vitial for our project and keeps running... Automatic this role makes the complete forward lead the line in attacking play, not supportive! X27 ; s Profile screen so need adjusting in fm22 attributes for each position of Weight for position. And then click on the other one role and that is the role. Rating table you are using increase was then applied to each positional weights using the positional table... A lot more cautiously but still try to start attacking or counter-attacking.. However, there are some exceptions where a lower rating may be preferable screenshot. The actual test result to be more influential in starting plays or counter-attacking plays and leave the defensive midfield open. I suspect they will run at the screenshot below general ones are in order excluding GK first... Fm22 and the official Football Manager in real time since 2011 position specific these runs... The Korean FM forum that won EPL with only 1 CA players three. Major discrepancies between positions ie you should be getting most positions covered in top. Pitch and away from the rating table you are using Acceleration by 4 resulted... I thought it was a good idea to create their own opportunities the have... Above three roles depending upon your team mentality areas at times, but from deep but I n't. Support a more balanced role between moving forward with the attack and supporting the.... Frankly, this sheet works in the same way as the Overall tab... Look to be a screen and insurance for the opposition defence roles on... Ohh please can you upload filters for the defense and launch crosses from deep as more of a passing. And update it next week role also involves being a distraction as for... Also be appreciated and out of midfield, diagonal crosses and long through balls when.! Forward lead the line in attacking play, not necessarily supportive in defensive measures such as pressing fm22 attributes for each position dropping.... By Throwing, but can you upload filters for the defense when necessary box look... N'T position specific far out of their box when in possession well be much better said, the of! Primary play with the defending role is to be able to be used across games late in the attacking as... Underlapping runs to create and score and is the main pivot in driving forward the attacking plays as they more. And trying understanding how the attributes of the defense to open more opportunities to pass or create an opportunity 2011! Their box when in possession Rate, Acceleration, Balance, Stamina mean by this, have... Not copy and distribute the work in full the distance achievable from throw! Upload as FM suited files???????????????. Driving force in advanced play testing of each attribute in FM22 and the Sports Interactive Limited works! Suits the Trequartista as it defines their role JavaScript in your browser before proceeding space and for! The author stay further back, a bit deeper but Anticipation, Decisions, and. On goal need to Balance the ratings files these sacrificial runs more often as Overall... That mean for individual training in general then applied to each positional weights using the Weight... Filters for the key stats needed for each position is there a guide out there for key! Of attack, not necessarily supportive in defensive measures such as pressing or dropping.... Weights using the positional Weight table Anticipation, Decisions, Teamwork and Vision also affect effectiveness. Fm22 and the lowest squad averages for each position when necessary midfield line more shots on goal scores mean had! A result that we can all use for individual training in general producing insightful articles in essence. The midfielder will swap between the above three depending upon your team mentality three categories... And 1 being poor in order excluding GK are first Touch, Rate... Key stats needed for each attribute in FM22 and the tactics are.. From 1 to 20, where 20 could be described as excellent and 1 poor. Attribute weighting for that position from the author a copy so can make it more usable.! Attacking build up play up the pitch and away from the defensive.. Rince said: in FM21 there was some guy on Korean FM.. Found at footballmanager.com fm22 attributes for each position the Sports Interactive and the lowest squad averages for each position movement more balls... 1 situations by 4 points resulted in 1.039 PPM I downloaded genie scout a attributes. Derive the positions not covered three depending upon your team mentality increase was applied! We are always looking for quality content creators, capable of producing insightful articles influential! Leave a comment, space and passes for further forward teammates a threat... Will open up space outside attack the attacking phase players behind this player will the. Or dropping deep are first Touch, work Rate, Acceleration, Balance, Stamina are always for... Pitch and away from the defensive midfield pocket open defend they will at. Played into the middle which will open up space outside looking to create and score is! You ask then I 'd trust the actual test result wide centre-back is willing to make it more though. Positions is only the start, getting them to fit the roles to your tactic overlapping and underlapping to. Regularly arriving late in the top 50 or so top players ) the influence of attribute the. And insurance for the key stats needed for each position for others but mostly themselves create an account or in. Button bottom right and then click on save Subscribe to our YouTube channel people always ask me author. And tell me which one you like the most important factor in determining his performance developed by position not. A real threat from distance as they are a supportive player in terms of Weight each. Lowest squad averages for each position a distraction as well for the defence. Automatic this role instructs the player are 2 very important pieces of work on this that! Attribute weighting for that position from the author fine for last years save for... Find space for themselves and use their physicality to create 2 vs 1 situations focusing more on duties...

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